ASE File In
Load Aseprite file with support for layers, tags.
Node Data | |
|---|---|
Display name | |
ASE File In | |
Internal name | |
Node_ASE_File_Read | |
Inheritances | |
| Node_ASE_File_Read | |
Inputs | |
fpath |
Path |
Layers | |
bool |
Use Cel Dimension |
Tag | |
text |
Current Tag |
Outputs | |
surface |
Output |
object |
Content |
path |
Path |
color |
Palette |
text |
Layers |
text |
Tags |
struct |
Tilesets |
struct |
Raw Data |
integer |
Frame Amount |
This node allow you to read the content of a aseprite file (.ase, .aseprite). It supports layers, tags, palette (index mode). It does not support tilemap.
Properties
| Path | Path to the aseprite file. |
| Layers | |
| Generate Layers | Generate ASE Layer nodes for each layer for further processing. |
| Use Cel Dimension | By default, each layer will be cropped to fit the content. Uncheck this option will force all layer to use the canvas dimension. |
| Tags | |
| Current Tag | The tag to read (if exists). |
Commit History
| 1.10.0 |
|
|---|---|
| 1.21.3 |
|
Related Links
- Base Code: /scripts/node_ase_file_read/node_ase_file_read.gml
- Shader [sh_sample]: /shaders/sh_sample/sh_sample.fsh